Friday, July 07, 2006

Gelato 2.0

I'm not sure if Rob seen this yet, but NVIDIA has released a free version of their high end hardware accelerated non-real-time renderer, called Gelato.

We saw this being promoted at last years Siggraph in Los Angeles. I've already downloaded it and played with some of the test renders but it appears that you get the most benefit from it by using the included plugins for Maya and 3D Studio (2 applications which I don't have). Perhaps Rob can try it out and give us the low down in a future blog.

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