Early Fractal Based Games from Lucasfilm
Screenshots courtesy of Atarimania. |
These releases were based on recently developed fractal technology pioneered by co-founder of Pixar Animation, Loren Carpenter. Loren famously showcased his fractal software in 1980 with an amazing two minute film at SIGGRAPH titled, Vol Libre, where he showed a virtual flyby through a naturally realistic, mountainous landscape. This technology was further enhanced for the Genesis Demo scene in Star Trek II: The Wrath of Khan two years later.
The Genesis Demo scene from Star Trek II: The Wrath of Khan (1982) |
A Lucasfilm game developer shared an interesting story about George Lucas's involvement with the development of Rescue on Fractalus!. I have to agree with Lucas's desire to build tension into the game. The knock on the spacecraft door with an alien popping out in front of the screen always made me jump a bit.