Wednesday, March 24, 2010

Bryce Terrain Modeling

As shown here, Bryce was famous for creating realistic (or surreal) landscapes. But from a previous post, Mark realized that the hard models used for the MetaTools Bryce 2 box art, namely the Japanese tori, were created entirely in Bryce using primitives and grayscale to height extrusions. Chris Casady was the artist responsible and he shows more examples of how it works here.

It's a rather unorthodox and time consuming way of modeling objects, but if you wanted to build your own content without having to use DXF models or purchase a separate 3D modeler, this was the only way to do it.

In addition to Chris's work, here are some other 100% generated, Bryce samples from Robert Bailey and Jackson Ting which I pulled from my original Bryce 2 CD. These images show that given enough patience and time, pretty much anything (at least non-organic) was possible.

1 Comments:

Blogger Marcos said...

Ahh you had to remind me about losing that Bryce sale!

4:46 PM  

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